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Q3-style (head / upper / lower .md3)

First-Person Cam Tuning ▾
Eye offset relative to character root (Three.js units; X=right, Y=up, Z=forward).
X
Y
Z
Weapon Tuning ▾
Bone
Position offset (units)
X
Y
Z
Rotation offset (deg)
Rx
Ry
Rz

Animations

Frame: — / —
Speed 20fps
Range